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File: 33lizard-with-arm.jpg - (25.87 KB, 650x500) Thumbnail displayed, click image for full size.
26488 No.2139986

(continued from >>2133506)

>>2134839
You pick up the severed arm. The gun falls to the floor.

No.2139989

I take the blood dripping from the arm, write a intricate rune symbol on the floor and invoke the name of Sam Farber Bane of all Niggos.

No.2139991
File: 35lizard-arm.gif - (74.93 KB, 650x500) Thumbnail displayed, click image for full size.
76733

>>2139986
Followed by the arm from its sleeve.

No.2139992

>>2139986

Get the gun and check how much ammo is still in there.
Also make sure the safety is off when you need to shoot...

No.2139993

>>2139991

Use it to masturbate yourself.

No.2139998
File: 36lizard-severed-arm.jpg - (19.09 KB, 650x500) Thumbnail displayed, click image for full size.
19550

The severed arm lands on the floor with a dull thud.

No.2140001
File: 37lizard-gun-power.gif - (47.97 KB, 650x500) Thumbnail displayed, click image for full size.
49121

>>2139992
You pick up the gun and check the ammo.

The power meter is almost empty. You could get one, maybe two shots from the gun before you need a new power cell.

No.2140002
File: 38lizard-clothed-inventory.jpg - (30.78 KB, 468x671) Thumbnail displayed, click image for full size.
31517

>>2140001
But at least you have a gun.

(Note: items in inventory are not to scale.)

No.2140007

high quality adventure action here

do we know which way is out? do we know which way the lady went? why is there a fire?

No.2140042

>>2140002

Put those goddamned sunglasses on man. You will look way more badass.

No.2140043

>>2140002

Don't put those goddamned sunglasses on.

No.2140046

>>2140002

Half put those sunglasses on.

No.2140053
File: 39lizard-think-arm.gif - (41.02 KB, 650x500) Thumbnail displayed, click image for full size.
42001

>>2139993
You ponder the idea, but it's just not your thing.

No.2140062

>>2140053

cook it over the fire and consume the arm for nutrients.

you don't know the next time you'll find food.

No.2140065
File: ___Nobody__s_Prisoner___.jpg - (193.44 KB, 563x800) Thumbnail displayed, click image for full size.
198078

It will cook itself just fine. So far you only have one way to go, which is to the decks with higher numbers, from which there is nooo escaaaape.

So get your lizard butt moving.

No.2140078
File: one-choice.jpg - (9.02 KB, 200x133) Thumbnail displayed, click image for full size.
9241

Shoot yourself
Only one way out

captcha: flesh

No.2140084
File: 38lizard-sleeveless-deadend.jpg - (72.73 KB, 650x500) Thumbnail displayed, click image for full size.
74471

>>2140062
There's no fire here. Just debris blocking the path, the severed arm and a corpse.

No.2140087

>>2140084 Any way to tell if that's Orla? She had a gun when she left.

Otherwise probably time to get out of there to the Deck 18-20 direction.

No.2140089

>>2140084

OTHER FIRE DURR

No.2140099
File: 41lizard-think-wallet.jpg - (26.69 KB, 650x500) Thumbnail displayed, click image for full size.
27327

>>2140087
Maybe the corpse has some ID?

No.2140104

Maybe you can stop lolligagging for one second and get to deck 18 already.

No.2140107

>>2140099
That would be disrespectful to the dead.

No.2140116
File: 42lizard-hallway-windows.jpg - (35.90 KB, 650x500) Thumbnail displayed, click image for full size.
36766

>>2140104
>>2140107
Deciding that the dead tell no tales, you do an about face and head towards decks 18 - 28.

No.2140118

>>2140116

left foot, then right.

No.2140121

>>2140116 Oh.. windows... we can finally tell if we're on a space ship or a sailing ship (unless its windows to a large interior room.

Also -- what's on the poster?

No.2140122

>>2140116
Take a look at the movie posters on the wall and decide on a movie not directed by Manta Bay.

No.2140127
File: 43lizard-wall-poster.jpg - (29.32 KB, 650x500) Thumbnail displayed, click image for full size.
30027

>>2140121
>>2140122
You check out the poster.

That's the same brand you carry!

No.2140128
File: 44lizard-hall-lookout.jpg - (71.05 KB, 650x500) Thumbnail displayed, click image for full size.
72756

>>2140121
And out the windows you see...

No.2140129

>>2140127
Line like 2 peasant
Pay like 2 king

No.2140130
File: 45lizard-first-look-outside.gif - (2840.81 KB, 650x500) Thumbnail displayed, click image for full size.
2908988

>>2140128

No.2140131

>>2140130

SPAAAAAAAAAAAAAAAAAAAAAACE

No.2140139

I make a sanity check: Why am I suddenly a horrific lizard monster man?

No.2140175

>>2140130
That was pretty cool.

Still, no recollection of why you're here? Anything?

No.2140191

Are... is this thing supposed to be in space?

No.2140204

>>2140130

Well, I guess standing around and looking at things is even more dangerous to do now. Atleast if you were on a sailing ship, you could have a chance of survival if the ship goes bye bye. In space, you don't, unless you're in some sort of escape pod or something.

Move further down the hallway quickly, now.

Also, neat effect.

No.2140223
File: itwasaliensTHEFUCKINGEND.jpg - (54.29 KB, 550x481) Thumbnail displayed, click image for full size.
55592

>>2140130

No.2140586
File: 46lizard-courtyard-railing.jpg - (51.88 KB, 650x500) Thumbnail displayed, click image for full size.
53130

>>2140175
Perhaps something is being overlooked....

>>2140204
You make your way down the hall a little more quickly.

Ahead, the left side of the hallway is open and looks into a courtyard several decks deep. Across the courtyard you can see other decks.

No.2140604

>>2140586

The right side is closed? Take a look at the courtyard first, then take the way to your left.c

No.2140675
File: 47lizard-courtyard-down.jpg - (108.92 KB, 650x500) Thumbnail displayed, click image for full size.
111537

>>2140604
Looking down, there is an open courtyard a few decks down with tables and chairs. The floor also has lines of different colours leading in various directions.

No.2140743

Any movement?

No.2140757

>>2140675

is there a way to use something as ladder? (like tie various blankets together and then dropdown to the next level)

No.2140778

>>2140743

This, watch for some movement at first.

No.2140892

What are you waiting for? Jump.

No.2140927

To anyone who hasn't realized already:
>>2140130 is animooted.

No.2141111

You're supposed to get to the upper levels anyway, right? Due to them getting rescued first etc.

Doesn't look like there's any way up though.

No.2141144

What's the name on our Charge King card anyway?

No.2141439
File: 48lizard-courtyard-person.jpg - (108.74 KB, 650x500) Thumbnail displayed, click image for full size.
111345

>>2140743
>>2140778
You spend a good while watching over the balcony. Just when you think no one is going to appear, someone steps out from the archway on the left.

No.2141442

>>2140927
Also, just a follow up to this comment:

Any image I post with a .gif extension is animated.

Don't count on them being as elaborate as >>2140130, but if you haven't been clicking on the images, you might want to go back and check out what you've missed.

No.2141451

>>2141439

Jump. Gravity is probably like the Moon's

No.2141458

>>2141451

Hell no, man. The ship's laid out horizontally like a cruise ship, which means we're in one of those corny old-school space opera universes where they have super-cheap fake gravity generators, and probably an inertialess drive straight out of Doc "Einstein who?" Smith's tales, too. (Which is cool in its own way, even if it's verging on science fantasy.)

In short, I'd say we've got a full one-gravity environment, and you'd totally break your legs in that fall.

No.2141467

Throw your shoe down there!

No.2141470

This looks like a pretty huge ship. There has to be other ways to get to upper decks.

Anyway -- Call down to the person who just appeared to get their attention but be prepared to duck and run if it's another guy with a gun.

No.2141473
File: 49lizard-jumping.gif - (57.64 KB, 650x500) Thumbnail displayed, click image for full size.
59021

>>2141451
Before taking the plunge, you decide to test your theory by jumping on spot.

Good thing, too, because gravity appears to be pretty "normal" on this ship.

No.2141477
File: 50lizard-no-shoes.jpg - (23.00 KB, 650x500) Thumbnail displayed, click image for full size.
23549

>>2141467
You don't have any shoes.

No.2141483
File: 51lizard-another-someone.jpg - (97.50 KB, 650x500) Thumbnail displayed, click image for full size.
99838

>>2141470
You're about to call down to the person when another person steps out onto the balcony above.

No.2141485
File: nooooooooo.jpg - (61.81 KB, 550x378) Thumbnail displayed, click image for full size.
63289

>>2141477

No.2141510
File: lizard-seat-not-a-single-fuck-given.jpg - (40.54 KB, 426x480) Thumbnail displayed, click image for full size.
41515

>>2141483 Are these people just walking around casually .. you'd think with a major collapse in deck 16 (seen here), and fires and other damage in 17, and with alarms going off (are they going off here too or were they just near your room) you'd think they'd be in a hurry.

Of course.. here you are just standing around looking at everyone.

No.2141529

>>2141483
he looks suspicius.. be careful when calling him.

You dont want to get a system shock2 (or dead space) type adventure.

No.2141609

>>2141483

2 people that walk around in an unstressed manner on an exploding ship?

I'd be careful wether to call them or not. The average passenger wouldn't be moving around like that when everything around him goes up in flames.

No.2141900
File: 52lizard-balcony-hiding.jpg - (92.72 KB, 650x500) Thumbnail displayed, click image for full size.
94949

>>2141529
>>2141609
Suspicious, you hide behind the solid portion of the railing and watch the fellow on the other balcony.

Your suspicion pays off. The fellow looks over the balcony, spots the other person below and begins to point and yell.

"Gero! Down below! Deck 20! Go! Go!"

No.2141902
File: 53lizard-balcony-more.jpg - (93.65 KB, 650x500) Thumbnail displayed, click image for full size.
95902

>>2141900
Seconds later, two more people join the man on the balcony. You can't hear him, but he appears to point them in various directions.

No.2141907
File: 54lizard-balcony-waiting.jpg - (92.69 KB, 650x500) Thumbnail displayed, click image for full size.
94911

>>2141902
The other two people scurry off and the man returns to the railing, closely watching the area.

No.2142583
File: capital-one-advertising-campaign.jpg - (22.66 KB, 400x300) Thumbnail displayed, click image for full size.
23204

>>2141907 A lot of questions and not enough answers -- we need to really start fixing that.

(BTW is anyone archiving these threads like they did the Rat at Sea threads?)

Crawl away from opening and look for some kind of stairway or lift or something to take you to another level (w/o jumping).

Also -- what's in YOUR wallet?

No.2142594

>>2141907

I'd rather wait and see what happens with the two guys he sent towards the dude on the bottom. You don't want to run into them by accident, who knows what could happen.

Sit the fuck there, watch what happens. Atleast that could sort of give you an idea of what's going on and what people to look out for / avoid.
Besides, that guy is watching the area. Getting out from your cover would be stupid.

>>2142583

If this becomes glorious, someone should archive it.

No.2142617

>>2142583

The old thread hasn't even 404'd yet, but http://e47.cccd9.net/a/lizardinspace/ (one of these days these pages will get a real interface, I swear)

No.2142638

>>2141907
Id keep watching closely until he distracts and looks elsewhere.. then run!

at this point is clear the ship is under attack.. either by pirates or something similar

No.2142748
File: 55lizard-courtyard-activity.gif - (188.61 KB, 650x500) Thumbnail displayed, click image for full size.
193137

>>2142594
>>2142638
You wait it out awhile, watching the guards scurry around the decks below, searching for that other person.

No.2142809
File: 56lizard-balcony-wallet.jpg - (91.78 KB, 650x500) Thumbnail displayed, click image for full size.
93987

>>2142583
To pass the time while you wait for the guy across the way to (hopefully) leave, you inspect your wallet.

No.2142810
File: 57lizard-wallet.jpg - (47.34 KB, 650x500) Thumbnail displayed, click image for full size.
48480

>>2142809

No.2142812

>>2142810

keep your eyes peeled and also your ears..
you will never know when the guards might try to check your floor.

No.2142818

>>2142810
So what's our lizard dude's name anyway?

No.2142846
File: 58lizard-name-blank.jpg - (12.91 KB, 650x500) Thumbnail displayed, click image for full size.
13216

>>2142818
Looking at your identification card, your name is....

(Much like Rat at Sea, I'm leaving his name up to everyone else. Toss out some suggestions and we'll see what sticks.)

No.2142857

>>2142846

Charleston Chew

No.2142865
File: Tegu3.jpg - (16.50 KB, 262x216) Thumbnail displayed, click image for full size.
16900

>>2142846 Damek Tegu

No.2142872

>>2142846
Billy Bitchcakes

No.2142875
File: ScruffySeconds.jpg - (24.56 KB, 200x200) Thumbnail displayed, click image for full size.
25146

>>2142857

Second.

No.2142877

Blast Hardcheese

No.2142900

>>2142846
Jean Baptiste
Vito Cornelius
Korben Dallas
Ruby Rhod
Billy Masterson

No.2142930

>>2142877

OMG please pick this one.

No.2142933

Dr. Zeius

No.2142965

>>2142930

Nah, that was just a joke suggestion; I don't think you want this to be a walking mst3k reference (unless you do, but it's hard to take a name like that seriously).

A slightly more serious suggestion: Mezard Variola.

No.2142974

>>2142865
I could go for that

No.2142987
File: rightdere2.jpg - (33.98 KB, 225x212) Thumbnail displayed, click image for full size.
34799

>>2142965
its a good name..
id vote either yours or KORBEN DALLAs..

because.. MULTIPASS!!!

No.2142997
File: hurhur.gif - (15.00 KB, 300x300) Thumbnail displayed, click image for full size.
15358

>>2139986

S'Lith Yerthrot

No.2143006

Deontay Lizardo

No.2143044

>>2142965 I'd vote for mine again but I kinda like Mezard Variola as well.

Or Corbin Dallas. I remember there were some votes for that for the rat .. maybe he should be the lizard especially given the setting.

No.2143087

>>2142987

Either Korben Dallas or Bruno Kraus. Just because I've never seen german name suggestions on these.

No.2143098
File: 2637932954_31e9ac7626_b.jpg - (439.93 KB, 681x1024) Thumbnail displayed, click image for full size.
450489

Anything but Korben Dallas.

No.2143385
File: dalegribble.jpg - (12.55 KB, 480x360) Thumbnail displayed, click image for full size.
12852

>>2142846
Shackleford. Rusty Shackleford...

No.2143636

Big McLargehuge

No.2143722

Max Headroom

No.2143792
File: Space%20Mutiny.jpg - (11.24 KB, 480x360) Thumbnail displayed, click image for full size.
11508

Bob Johnson! No wait....

No.2143827
File: Idontwanttobeduanedibley.jpg - (337.35 KB, 911x741) Thumbnail displayed, click image for full size.
345445

come on guys... we need to settle on name for lizard otherwise he'll just end up being 'Duane Dibbley'

No.2143836

Jesus Effin' Christ, nearly two full threads and we're only about 100 feet from where we woke up? I like the story but at this rate we'll reach the ship's control room in 2097 where we're downloading /furi/ directly into our cyberminds. Get your lizard ass updecks, posthaste.

Oh and protagonist name: Siak Rensselaer.

No.2143852

>>2143836

That is such a lizard name. You're racist, man. Leave Charlie alone.

No.2144549

>>2143827

I thought Forgart was just going to pick something based on the existing suggestions, or come up with something entirely different if they all sucked. I would hope consensus isn't necessary, since that's not going to happen :> (scraggy used a combination of two suggestions for his)

...and I see now that blast hardcheese was suggested by someone else for ratatsea. I feel so unoriginal.

No.2144914

>>2142846
Korben Dallas- 3
everything else- 1

No.2145172

Don't forgot Charleston Chew, with 2 votes. 3 if you count "anything but Korben Dallas" guy.

No.2145197
File: 59lizard-wallet-name.jpg - (48.30 KB, 650x500) Thumbnail displayed, click image for full size.
49456

>>2142997
>>2143836
Looking at your identification card, your name is S'Lith Rensselaer. You are 27 years old and your birthplace is Damek Tegu. You have a Class E Ident Card.

No.2145200

>>2145197

What are the different Classes? Do they go all the way up to A?

capcha: hi
as in
Hi, S'lith

No.2145202
File: ohgodyesilurvit.png - (327.90 KB, 613x362) Thumbnail displayed, click image for full size.
335765

>>2145197

You used a part of the name I suggested...

No.2145217
File: 60lizard-wallet-ident.jpg - (53.50 KB, 650x500) Thumbnail displayed, click image for full size.
54789

>>2145200
There are all sorts of different classes regulating the various classes of people, such as Citizen (you have a permanent residence within a nation), Government (you work for the government), Military (you work for the military), etc. Most of them are simply shortened to the first letter. For example, Class G is Goverment.

Some classes have no publicly known definition.

Class E grants you Emigration status. You've been given permission to leave your current nation and settle in another.

No.2145234

>>2145217 Something sticking out of the wallet with 'TI' on it. Is that your ticket for this trip?

No.2145275

>>2145197

S'Lith Rensselaer? Oh great, we're an Uncle Tom lizard! If I was this guy, I'd file for a name change so I wouldn't sound like a lizardist stereotype.

No.2146771
File: 61lizard-balcony-alone.jpg - (91.17 KB, 650x500) Thumbnail displayed, click image for full size.
93354

>>2145234
Just as you reach for the ticket stub in your wallet, it occurs to you that the person across the courtyard has left.

No.2146875

>>2146771

take a peek everywhere then proceed moving, keep checking rooms in case you have to hide somewhere.
and do it silently.. you do not know where are the other bad guys.

No.2146965

>>2146875

Zhis

No.2147208
File: 62lizard-onward.jpg - (41.07 KB, 786x548) Thumbnail displayed, click image for full size.
42053

>>2146875
>>2146965
You take a look around, find that the courtyard has completely emptied, and deem it save to continue on.

Down the hallway you come to an intersecting passage leading to more rooms.

Beyond the intersecting passage, the hallway continues.

No.2147216
File: 63lizard-banging.jpg - (48.70 KB, 786x548) Thumbnail displayed, click image for full size.
49870

>>2147208
Without warning, a loud banging erupts from the passage of rooms ahead.

No.2147223

>>2147208

Mental note: Check out that show later on, when stuff's not so inferno/space-piratey.

No.2147234

>>2147216
Banging?
It's the blacksmith!

No.2147237

>>2147216

Lean against wall, try to get a peek at what's going on there.

>>2147234

Dear god let there be a blacksmith in this story.

No.2147311

>>2147216

look everywhere before attempting to peek, because you will probably have to run if theres some bad dude coming..

No.2148506
File: 64lizard-check-hallway.jpg - (31.69 KB, 650x500) Thumbnail displayed, click image for full size.
32448

>>2147311
Nobody is coming from behind and you look down the hallway ahead to ensure no one is around.

The coast is clear.

No.2148508
File: 65lizard-dark-hallway.jpg - (34.99 KB, 650x500) Thumbnail displayed, click image for full size.
35829

>>2147237
>>2147311
You peek around the corner. The hallway is pitch black. The banging is coming from deep within the darkness.

No.2148554
File: Sisko_baseball.jpg - (50.77 KB, 576x432) Thumbnail displayed, click image for full size.
51991

>>2147234 lol

>>2148508 "Banging" is rather vague here -- Is it a 'gunshot' bang? Low rumbling bang (something big hitting something - girders falling) or high pitch bang (something small hitting something - knock over pots and pans). Steady and rhythmic or irregular timing.

No.2148575

>>2148554

I agree,
could be someone with a weapon clanging as a warning..
it also could be a survivor trying to get some attention because he's trapped.

either way he's making a ruckus so I would expect the bad guys to show up soon..

so.. imho.. go back, pick up a woodstick or something, return to the fire there was in the rooms before.. and light it..
then throw it in the hallway.. to see wtf is going on..

No.2148583

>>2148508
Attack the darkness.

No.2149640
File: 66lizard-listen-to-dark.jpg - (35.86 KB, 650x500) Thumbnail displayed, click image for full size.
36724

>>2148575
While there may be wood somewhere on the ship, you've yet to find any.

>>2148554
>>2148575
You listen more closely to the banging. It's definitely not a gun. Seems to be several loud bangs with a pause here and there. Sounds very hollow and metallic.

No.2149647
File: 67lizard-hallway-voices.jpg - (31.99 KB, 650x500) Thumbnail displayed, click image for full size.
32755

>>2149640
As you listen to the noise in the darkness, another sound catches your ear: voices.

Voices coming from further down the main hallway.

No.2149819

>>2149647

get inside the darkness poking the wall to prevent you from falling over (and maybe find a room) and telling softly to shut up (to whoever is making the noise) "bad armed guys coming!".

No.2149822

>>2149647
Ready your gun and duck into the hall with the banging.

No.2149825

>>2149640

>sounds very hollow and metallic

Sex robot.

No.2149836

>>2149647
but you don't have any ears!

No.2150129

>>2149647

Hide in the dark.

If it's just metallic, unrythmic bangs, it might as well be some metal plates hitting against eachother. The entire ship is fucked, it might as well be just that.

random dark spot with probable metal plates hugging eachother > armed guys

No.2151021
File: 1077tiu.jpg - (17.54 KB, 480x360) Thumbnail displayed, click image for full size.
17956

Coming to your town.
Sex robot sex robot
Do you want to get Dowwwwwn?

No.2151421
File: 68lizard-darkness-backstep.gif - (237.32 KB, 817x612) Thumbnail displayed, click image for full size.
243017

>>2149819
>>2149822
>>2150129
You'll take your chances with the banging in the dark. Readying your gun, you gingerly step back into the blackness...

No.2151425
File: 69lizard-darkness-flashing.gif - (48.45 KB, 723x553) Thumbnail displayed, click image for full size.
49614

>>2151421
...only to stumble upon a new problem.

The flashing power meter on your gun is intermittently lighting up the darkness.

No.2151559

>>2151425
Cover the meter with your other hand or wrap something around the weapon while not using it.

No.2151588

>>2151559

this.

Or stuff it up your butt. Time to ready yourself for the inevitable blacksmith.

No.2151802

>>2151021

What does he wannntt?
He wants seeeexxxxx.

No.2151812

>>2151425

use the blinking to advance further and try to find a room or cover where you can hide and if need shot..
also follow >>2151559 's advice when the enemy/ppl is coming closer

No.2152735

>>2151559

This. Cover up any light source that may reveal us, stop, STFU, and listen. Do the voices sound panicky? Commanding? Threatning? Helpful? Do we understand the language? Are they receeding, stationary or approaching us?

No.2153100

>>2151425
Why is that a problem? We wouldn't see anything without light anyway. Use it as flashlight.

No.2153104

>>2153100

the problem is, as soon the bad guys notice the blinking, you're probably dead.

No.2153115

>>2153104
Who says it's a bad guy.
Why would a bad guy who's trying to hide in the darkness make such noise?
And if we don't see anything, we might accidentally stumble into them.
We also have one or two shots left in the gun should we really get attacked.

No.2153117

>>2153115

please.. go back and read >>2149647

No.2153297
File: 70lizard-hide-dark.gif - (56.30 KB, 650x500) Thumbnail displayed, click image for full size.
57654

>>2151812
Using the power meter as a flash light, you find an open electrical closet and crouch inside.

No.2153316
File: 71lizard-looking-out.jpg - (42.53 KB, 650x500) Thumbnail displayed, click image for full size.
43554

>>2151559
>>2152735
You douse the light with your hand, peer out from your hideaway, and watch the hallway.

The banging can still be heard further down the darkness and the voices are getting closer. You listen as best you can.

No.2153471

>>2153117
Huh? What do you mean?

No.2153483

>>2153316

Stay there and listen. Keep looking at the hallway to possibly catch a glimpse of the people that the voices belong to.

What are they talking about?

No.2153622

>>2153483

I second..and better be careful, since the bad guys might notice the banging and will for sure try to investigate.. and thus getting closer to you.

No.2154376
File: 72lizard-looking-people.jpg - (44.61 KB, 650x500) Thumbnail displayed, click image for full size.
45681

>>2153483
>>2153622
As you listen, you begin to hear their conversation.

"--dregs of the ship. We were just down here." The voice is sharp and a little grating.

The second voice is deep and booming. "Baas said he saw something. Maybe we missed someone."

"Did you know Baas had eye replacement surgery? Probably can't see his hand in front of his face." says the bird as he steps into view of your dark hideout. "Can't believe she's still banging away down there. Would love to shut her up."

"Not our problem," the lion says as he steps in front of the passageway. “Balcony's up ahead.”

"Hey, you ever hoodoo with the voodoo? We should check that out when stuff's not so--"

Their voices trail off as they move further down the hallway and out of your sight.

No.2154456

>>2154376

so, they have someone locked down somewhere..probably the one who was being chased a few ago..

anyway, I say maintain your position until they go back.. or get near the doorframe and take a peek very carefully to see how far they are..
maybe you can go from where they came from.

No.2154492

>>2154456

Go further in and investigate the banging. It might be Orla or whatever her name is, the wolf girl you were banging earlier. If they have her locked up in there she will probably repay you with more sex if you set her free.

No.2154542

>>2154492

>she will probably repay you with more sex if you set her free.

You're a man of morals and priorities!

No.2154592

>>2154492 Could be Orla or maybe that blacksmith. Either way -- wait until the coast is clear then follow that banging.

No.2155564

>>2154542
I loled.
>>2154592
Agreed. Voices are from hostile forces. Wait until they receed, then go to the banging noise. Assume it's a friendly in a cell. What do we have to pick jail locks?

No.2155695
File: carlton.jpg - (9.89 KB, 239x300) Thumbnail displayed, click image for full size.
10132

>>2154542

>you're a man
No.2159009

No.2159308
File: 73lizard-dark-junction.gif - (117.59 KB, 650x500) Thumbnail displayed, click image for full size.
120413

>>2154492
>>2154592
>>2155564
Using your gun as a flashlight, you head further into the darkness towards the banging.

About three doors down, you hit another hallway running left and right. The banging is coming from the hallway ahead.

No.2159354

>>2159308

That gif had me waiting for something to creep around the corner.

Move towards the banging. While you're moving there, keep an eye open for a less empty gun or anything else useful.

No.2159358

Straight forward, into the breach, no turning back!

No.2159581

>>2159308
Towards the banging we go!

No.2159590

>>2159308
better walk slowly and if possible, by the walls.. so you can just hide quick if the bad guys start looking at the dark corridor.

No.2160157

>>2159308 Continue straight but peek down left and right corridors just in case

No.2160200

>>2160157
This if their is a way to turn on the lights it might be next to these corridors, sabotage it.

No.2160726
File: 74lizard-dark-looksee.gif - (610.52 KB, 650x500) Thumbnail displayed, click image for full size.
625172

>>2160157
As you move past, you check the intersection and find both passages are sealed by security doors.

No.2160732
File: 75lizard-dark-banging-door.gif - (328.87 KB, 650x500) Thumbnail displayed, click image for full size.
336758

>>2159354
>>2159358
>>2159581
>>2159590
You hug the wall as you move down the passageway. A few doors past the intersection, you find the origin of the banging. It's coming from behind a cabin door.

No.2160733
File: 725.jpg - (82.27 KB, 500x449) Thumbnail displayed, click image for full size.
84246

This thread seems awfully familiar...

No.2160770
File: 220px-Terminator1984movieposter.jpg - (30.77 KB, 220x329) Thumbnail displayed, click image for full size.
31510

>>2160732

Smash the door handle with the butt of your gun. Kick open the door. Pose like pic and tell the occupant "Come with me if you want to live." If it's the wolf fem, make sexxxy moves. If it's a hostile, shoot it. If it's anything else, turn and proceed down hallway.

No.2160790

>>2160770

you only have 1 shot.

Id probably first check the other compartments (to find for supplies) before opening the banging one.

No.2160929

>>2160790

This.

No.2161172

>>2160732
Knock on the door a few times and listen who answers. This way you know if it's Orla or someone else.

No.2161189

>>2161172

this

also, I cant help but feel that in one gif, there's going to be that one, tiny, small subliminal moving black something way in the background.

No.2162229
File: 76lizard-dark-doors-check.gif - (121.32 KB, 650x500) Thumbnail displayed, click image for full size.
124227

>>2160790
>>2160929
Pressing the open button on several adjacent cabins, you find none of the doors will open. The power must be out to more than just the lights.

No.2162654

time to find something to pry open the doors.

No.2162662

>>2162654

NO. Just hurry up and open the BANGING DOOR. forget about these other ones.

No.2162667

>>2162662
and how the fuck you will open the locked door fancy?

its probably the same type of door as the rest.. Ie, you either restore the power, or find a tool to force them open.

No.2162670

>>2162667

I'm sorry! T^T

No.2163133

>>2162229

Hit against the banging door once, maybe say something afterwards, see if there's a response to you in some way.

Then look for a way to open it up.

No.2163143

>>2162229

>can't open doors during a power outage

The future, ladies and gentlemen.

No.2163187

There would have to be a manual/emergency override to get the doors open somewhere. Could be in a slightly hidden panel above or below the doors somewhere.

vc: vaghay

No.2164080
File: 77lizard-door-knock-dark.gif - (594.79 KB, 650x500) Thumbnail displayed, click image for full size.
609060

>>2163133

No.2164082

>>2164080

the fuck?
what an awful time for your gun to run out of battery completely? D:

No.2164102

>>2164082
The gif might not loop.

No.2164119

>>2164102

aaah I see.

then let´s wait to see if there is a banging response.

No.2164365
File: 78lizard-door-response.jpg - (29.35 KB, 650x500) Thumbnail displayed, click image for full size.
30055

>>2164119
Vitriolic is right. The gif doesn't loop otherwise it looks like you're continually knocking at the door.

Also, there is a response given in that gif, but perhaps it gets lost in all the flashing. Here's that particular frame.

No.2164473

Say something, since there seems to be someone in there.

Actually, ask if there's a way to open the door during a power outage.

No.2164792

It's quite possible that they aren't actually imprisoning her, but that the power is simply out and they can't get her out.

No.2164823

>>2164473 This -- can they hear you through the door? Find out who's there - find out if she knows a way to get her out from the outside (we're pretty sure it's a 'her' since droopybird and tigerguy in the hall said "she's still banging away" unless this is another banger.

No.2166680
File: 79lizard-dark-door-talk.gif - (118.07 KB, 650x500) Thumbnail displayed, click image for full size.
120908

>>2164473
"How can I open the door?"

No.2166681
File: 80lizard-dark-door-response.gif - (112.46 KB, 650x500) Thumbnail displayed, click image for full size.
115161

>>2166680
There's a moment of silence and then a response.

"Who's there?"

No.2166704
File: Reinbach01.jpg - (72.67 KB, 322x601) Thumbnail displayed, click image for full size.
74412

>>2166681 "Schtolteheim Reinbach III"

No.2166729

>>2166681 Seriously.. tell em your name, first name only might work best -- "It's S'Lith .. Is that you Olna?"

No.2166982
File: 81lizard-dark-door-identify.gif - (117.10 KB, 650x500) Thumbnail displayed, click image for full size.
119913

>>2166729
"It's S'Lith. Is that you, Orla?"

"Speak up! I can barely hear you."

You raise your voice.

"It's S'Lith! Is that you, Orla?"

No.2167006
File: 82lizard-dark-door-notOrla.gif - (116.33 KB, 687x560) Thumbnail displayed, click image for full size.
119119

>>2166982
"No. Can you open the door from your side?"

No.2167047

>>2167006

>No.

I smell a threesome coming!

No.2167050

>>2167006
Ask her if she's pretty and not fat or anything.
We can't be dragging ugly fatties around in this kind of situation. She'd only slow us down and eat our rations and such.

No.2168034
File: 83lizard-dark-unlikely.gif - (100.33 KB, 650x500) Thumbnail displayed, click image for full size.
102735

>>2167050

...

No.2168036
File: 84lizard-dark-door-still-there.gif - (120.10 KB, 760x603) Thumbnail displayed, click image for full size.
122985

"There should be a way to open the door from the hallway. Or you could get the power back on.

"....

"Hello? Are you still there?"

No.2168457

>>2168036

dont raise your voice too much, the bad guys might hear you..
try to look your way (continue your way thru the place to find a switch) and keep looking to from where you came from to be 100% sure the bad guys are not there...

No.2169786
File: 85lizard-light-ahead.jpg - (68.94 KB, 650x500) Thumbnail displayed, click image for full size.
70592

>>2168457
Ignoring the woman trapped in the cabin, you press on down the darkened passageway.

You finally reach another junction, filled with light from an intersecting hallway.

No.2169831

Why don't you just shoot the goddamn panel with your gun?
One shot won't help you against a group of bad guys anyway. So you might as well use it to free the woman.
You'll have a bigger chance to survive if you work together.

No.2169930

>>2169831

Maybe this.

No.2170321

So...are we still on Namek?

No.2170879
File: 1168253242779.jpg - (82.68 KB, 600x400) Thumbnail displayed, click image for full size.
84663

>>2169831

No.2172293

Tell her you're trying to open the door. Then try pressing the buttons; who knows, maybe they'll work on this door. But probably not, so see if you can slide the door up by hand. Look around for some manual override mechanism.

No.2172299
File: of-course-i-lol-d-they-drowned-demotivational-poster-1283536317%5b1%5d.jpg - (69.45 KB, 336x358) Thumbnail displayed, click image for full size.
71116

>>2170879

No.2173333

>>2169831
Yeah. This.
Oops, we're already past the door. So:

  1. Stare down one passage for several hours.
  2. Stare down the other passage for several hours.
  3. Move 0.000128 nanometers.

4: Go to step 1, repeat, until we've died of old age.

Or just shoot the fucking door panel and free the hostage.

No.2173410

>>2173333

if there is no energy, it doesn't matter if the panel is destroyed or not, the locks mechanisms will still be there.

No.2173416

>>2173410
http://en.wikipedia.org/wiki/Electromagnetic_lock

No.2173436

>>2173416

ahem, and how do you know they're electromagnetic? o_o
was it mentioned somewhere?
I expected them to be mechanical similar to star trek and shit

No.2173439

>>2173429

Awright, now we're on to something. Shoot the panel and kick open the door. Assume the women is a friendly. Scoop her up, say "I'm you'r savior" and look around the room for valuables.

No.2173449

Thread stopped bumping.

New thread at >>2173440

(Sorry, >>2173439.)


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